Mark Lowery's Exciting World of Chess chess.markalowery.net
Valid HTML 4.01 Transitional   Valid CSS 2
Lynx View Tested
Return to Mark Lowery's Exciting World of Chess
© 2003-2008
Optimized for 1024x768 resolution
The Opera Game
Morphy - Karl/Isouard, Paris, 1858, 1-0

 
1.e4 e5 2.Nf3 d6 3.d4 Bg4 4.dxe5 Bxf3 5.Qxf3 dxe5 6.Bc4 Nf6 7.Qb3 Qe7 8.Nc3 c6 9.Bg5 b5 10.Nxb5 cxb5 11.Bxb5+ Nbd7 12.O-O-O Rd8 13.Rxd7 Rxd7 14.Rd1 Qe6 15.Bxd7- Nxd7 16.Qb8- Nxb8 17.Rd8#
 
Click Here to Download pgn file  

  • ********** 

    Two Analyses of The Opera Game
     
    Analysis 1 from Bryan's Chess World! by Bryan Castro
    www.geocities.com/kidlat121/chess/games/morphy-duke.htm (diagrams omitted where paragraph breaks occur)
     
    This is Morphy's famous "Night at the Opera" game. I love this game because it illustrates many tactical themes as well as the process of attack. Paul Morphy was known as a master of attack and I study his games when I need inspiration for my attacking game! 1.e4 e5 2.Nf3 d6
     
    In this game played as Philidor's Defense, Black tries to create a strongpoint at e5. 3.d4 Attacking Black's center. 3...Bg4 Pinning the knight. This prevents the knight from taking on e5 after dxe5 dxe5 and now the knight can't take on e5 because of checkmate possibility on d1. 4.dxe5 Bxf3 [preventing 4...dxe5?! 5.Qxd8+ Kxd8 preventing the king from castling. Often this is an advantage in this opening because now the king is stuck in the center, open to attack. 6.Nxe5] 5.Qxf3 dxe5 6.Bc4
     
    Threatening mate on f7. 6...Nf6?! Blocking the mate. However, it allows White to take advantage of weaknesses in Black's structure. [ 6...Qd7 is necessary here; or 6...Qe7 ] 7.Qb3 With a double attack on both b7 and f7. This is a common maneuver in king-pawn openings. Always look for weak points in the enemy's structure, and when there is more than one, try to attack both at the same time. Many times, the opponent won't be able to defend both in time. 7...Qe7 8.Nc3 As Grandmaster Larry Evans said in his comments to this game, "Development before Material!" I probably would have taken the pawn on b7, but Morphy, knowing he was much stronger than his opponent, wanted to demonstrate his attacking ability. 8...c6 Allowing the queen to protect the pawn at b7. However, Black is way behind in development. 9.Bg5
     
    Pinning the knight. Notice that White's back rank is empty besides the king and rooks. Now White can castle either way. Black still needs to move a piece to get the king to safety. Unfortunately, Morphy probably won't give him the chance. 9...b5 Attacking the bishop. 10.Nxb5! Sacrificing the knight. White doesn't want to give up his superior development (by moving the bishop off the strong diagonal, White would let Black use another move to get his pieces out). When attacking, you must open lines, even if you must give up a little material. 10...cxb5 11.Bxb5+ Nbd7 12.0-0-0! Attacking the knight, which is protected only by queen and king (note that the f6 knight is pinned). 12...Rd8 Adding another defender. 13.Rxd7!! Brilliant! For many beginners and even some novices, moves like this are hard to make, because they don't see the end result. Studying games like this should give courage in playing your own games! 13...Rxd7 14.Rd1 attacking the pinned piece. 14...Qe6. A futile attempt to get some breathing room. Now the knight is free to protect the rook, because it is not pinned. 15.Bxd7+ Nxd7.
     
    16.Qb8+!! Giving up yet another piece, however, it leads to immediate reward. 16...Nxb8 17.Rd8#.
     
    White mates Black's King with his final two pieces. Note the helpless Queen standing by. Also remember this pattern of checkmating the King with Bishop and Rook, it is fairly common. The game illustrates the importance of development and how to attack someone who has neglected development.
     
    Analysis 2 by Duvvuri Ravishankar, Mumbai, India
    www.geocities.com/duvvuriravi/mate.htm
     
    1.e4 e5 2.Nf3 d6 3.d4 Bg4 4.dxe5 Bxf3 5.Qxf3 dxe5 6.Bc4 Nf6 7.Qb3 Qe7 8.Nc3
     
          (8.Qxb7 Qb4+ 9.Qxb4 Bxb4+ 10.Bd2 Bxd2+ 11.Nxd2 Nbd7 12.f3 Rb8 13.O-O-O Ke7 is also clearly better for White)
     
    8...c6 9. Bg5 b5 10.Nxb5 cxb5 11. Bxb5+ Nbd7 12.O-O-O Rd8 13.Rxd7! {Annihilates a defender: d7} 13...Rxd7
    {A pinning theme}
     
          (13...Nxd7 14.Bxe7 {Exploits the pin})
     
    14.Rd1 Qe6 [diagram omitted]
     
          (14...Kd8 {a fruitless try to alter the course of the game} 15.Rxd7+ Qxd7 16.Bxd7 Kxd7 17.f4 is winning for White.)
     
    15.Bxd7+ Nxd7
     
          (15...Qxd7 16.Qb8+ Ke7 17.Qxe5+ Kd8 18.Bxf6+ gxf6 19.Qxf6+ Kc8 20.Rxd7 Kxd7 21.Qxh8 Bd6 with a winning
          position for white.)
     
    16.Qb8+!! {this sacrifice makes everything clear} 16...Nxb8 17.Rd8# [diagram omitted]
     
    Mark Lowery's comment:: In plain words...short, simple annihilation!!!
     
    ********** View/Download/Print pdf file  
    **********
     

  • Return to Mark Lowery's Exciting World of Chess
  • View My Web Home